AI Insights · Timothy · October 2021
Top 5 Basketball Games on Android in Europe Q3 2021
Discover the performance of the top 5 basketball game apps on the Android platform in Europe during the third quarter of 2021, including weekly downloads, revenue, and active user trends.
The third quarter of 2021 saw significant activity in the basketball gaming category on the Android platform in Europe. Here’s a closer look at the performance of the top 5 basketball games, based on data from Sensor Tower.
SLAM DUNK from TV Animation experienced a notable increase in weekly revenue, peaking at around $32K in late August. Weekly downloads remained relatively stable, with a slight fluctuation ranging from 492 to 748 downloads. Active users showed a downward trend from 1.7K to 1.5K throughout the quarter.
Basketball Arena: Online Game saw consistent performance with weekly revenue fluctuating between $7.3K and $10.7K. The game maintained a strong download rate, peaking at over 105K downloads in early August. Active users ranged from 255K to 287K, showing a slight dip towards the end of the quarter.
NBA LIVE Mobile Basketball from ELECTRONIC ARTS showed a mixed trend in weekly revenue, peaking at approximately $13K in early August. Weekly downloads ranged from 26K to 44K, with active users peaking at 342K in early August before settling around 299K by the end of September.
NBA SuperCard Basketball Game displayed a steady revenue trend, with a peak of $8.6K in early August. Weekly downloads saw a decline from 5.5K to 2.6K, while active users decreased from 9.1K to 7.5K over the quarter.
NBA 2K Mobile Basketball Game had a consistent weekly revenue, peaking at around $5.8K in mid-August. Downloads showed an upward trend, reaching a high of 16K in early August. The game also saw a steady increase in active users, peaking at 32K in early August and maintaining around 30K towards the end of September.
For more detailed insights and data, visit Sensor Tower.